
Andvaranaut
Each rising block has a 10% chance to carry 2 gold. Match one to claim it, and a random block is cursed for 10s. Tap to hurl every coin and curse on the board at one enemy: 50 Sun damage per coin, 70 per curse.
Andvari's ring, wrenched from his hoard with the dwarf's curse still smouldering violet in its cracks.
At a glance
- Rarity
- Legendary
- Maximum charges
- 2
- Starting charges
- 1
Upgrade levels
Level 1 is the base effect shown above.
Level 2
50 platinum- More rising blocks carry gold, giving you more opportunities to collect it or convert it into damage
- 10 → 15% chance per rising block
Level 3
60 platinum- When you activate the ring, each coin consumed deals more Sun damage to the selected enemy
- 50 → 70 Sun damage per coin
- When you activate the ring, each cursed block consumed deals more Sun damage to the selected enemy
- 70 → 90 Sun damage per cursed block
Level 4
70 platinum- Store more relic charges at once, so you can save an extra activation for later
- 2 → 3 charges
- Each gold-bearing block carries more coins, increasing its gold reward, recharge contribution, and damage when consumed by the ring
- 2 → 3 gold per block
More in relics
From the current development build. Content and balance may change before release. This public reference includes discoveries and does not reflect your personal unlocks.