The RuneShift Codex
Realms
Explore each realm and the creatures that call it home.
Development-build reference. Includes discoverable characters, bosses, and items; browsing may reveal spoilers. Progress and unlocks remain in the game.
3 entries

Jotunheim
The giants' homeland — sheer wet-granite cliffs and frozen scree under a grey, pressing sky. The mountains here do not move for anyone... except those who learn to route around them.

Muspelheim
The southern fire realm — a furnace under your feet. Fire burns through the board fast: matches clear quicker here than anywhere else, so the window to land the next link of a chain closes sooner. Set your cascades up before you commit them.

Niflheim
The northernmost realm — a frozen waste where time crawls and every breath plumes. The cold gives a new player room to breathe and learn the rhythm of matches and chains.
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